Last modified by Rosa Van Tuijn on 2026/04/13 12:47

From version 2.1
edited by Rosa Van Tuijn
on 2026/03/24 15:44
Change comment: There is no comment for this version
To version 1.17
edited by Tjalling Haije
on 2026/03/23 15:26
Change comment: There is no comment for this version

Summary

Details

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Author
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1 -XWiki.RosaVanTuijn
1 +XWiki.TjallingHaije
Content
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10 10  1. FR Health
11 11  1. FR and victim safety
12 12  
13 +
13 13  **3. Hypotheses / Expectations (optional)**
14 14  See the claims from [[UC04.3: Detailed indoor exploration with ANYMAL (USAR)>>2\. Specification.b\. Use Cases.UC04\.0\: Detailed indoor exploration.UC04\.3\: Detailed indoor exploration with ANYMAL (USAR).WebHome]], being:
15 15  
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21 21  * CL06: improved FR health
22 22  * CL07: degraded mission efficiency
23 23  
25 +
24 24  **4. Scenario / Context**
25 25  ASR3: Detailed indoor exploration
26 26  
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32 32  ** **ANYmal **is mission-ready (battery, controls, and payload checked).
33 33  ** **C3I is online**, role-based views are configurated (Operator/ Analyst/ Team leader/ Safety officer); **5G pods** are installed for connection.
34 34  
37 +
35 35  **5. Participants**
36 36  
37 37  * FR team ROBOT:
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104 104  * FR Team ROBOT does Building B
105 105  * FR team HUMAN does Building A
106 106  
110 +
107 107  **9. Measurements**
108 108  
109 109  See the measurements from [[UC04.3: Detailed indoor exploration with ANYMAL (USAR)>>2\. Specification.b\. Use Cases.UC04\.0\: Detailed indoor exploration.UC04\.3\: Detailed indoor exploration with ANYMAL (USAR).WebHome]]
110 110  
111 -|**Claim: Saftey**|**Measurment(s)**|**How to test **
112 -|Safer decision before entry|Safe path chosen|(((
113 -* Define ground-truth safe path(s) beforehand so that they can be compared to chosen entry path during the trial
114 -* Score paths beforehand: safe/ suboptimal/ unsafe
115 -)))
116 -|Better decision overall|"How good were you decisions looking back?"|(((
117 -* Hotwash reflection question (likert + open)
118 -*
119 -)))
120 -| | |
121 121  
122 -
123 -
124 124  **10. Procedure (Step-by-Step)**
125 125  
126 126  1. __Team preparation__:
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142 142  111. Time for tackling any health alerts
143 143  111. Track FR path
144 144  1. __Hotwash__:
145 -11. Questions (specified per role, couple questions per topic) on:
137 +11. Questions on:
146 146  111. Near-incident report
147 147  111. Path inside
148 148  111. FR location and status of hazards, victims, and layout
149 -111. Mission effectiveness: e.g. self reported effectiveness of decisions
141 +111. Mission effectiveness
150 150  111. Self-reported workload
151 151  111. Trust survey
152 -11. Group discussion with feedback
153 153  
154 154  **~11. Planning:**
155 155  
156 156  * Team preparation: Day before. 1 hour.
157 157  * Trial 1:
158 -** Setup scenario: Test day 1. 09:00 - 09:30
149 +** Setup usecase: Test day 1. 09:00 - 09:30
159 159  ** Setup tech and perform checks: Test day 1. 09:00 - 09:30
160 160  ** Briefing of each team individually (outside building): Test day 1: 09:00 - 09:30
161 161  ** Mission execution: Test day 1. 09:30 - 10:30
162 162  ** Hot wash: Test day 1. 10:30-11:00
163 -** Scenario reset: test day 1. 10:30-11:00
154 +** Usecase reset: test day 1. 10:30-11:00
164 164  * Teams switch location: Test day 1. 11:00-11:15
165 165  * Trial 2: 
166 -** (Setup scenario: Test day 1. 12:30 - 13:00)
157 +** Setup usecase: Test day 1. 12:30 - 13:00
167 167  ** Setup tech and perform checks: Test day 1. 12:30 - 13:00
168 168  ** Briefing of each team individually (outside building): Test day 1: 12:30 - 13:00
169 169  ** Mission execution: Test day 1. 13:00 - 14:00
170 170  ** Hot wash: Test day 1. 14:00-14:30
171 -* Cleanup area and store tech. 14:00-14:30
162 +** Cleanup area and store tech. 14:00-14:30
172 172  
173 173  
174 174  
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187 187  ** ~~8x Actors or dummies for victims.
188 188  * 8x Clipboards with papers and pens for hotwash and questionnaires
189 189  
181 +
190 190  **13. Dependencies**
191 191  
192 192  * Availability of materials
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197 197  ** People willing to play victim
198 198  ** Experiment leaders
199 199  
192 +
200 200  **14. Success Criteria**
201 201  When mission(s) completed by both teams, and we can compare their performance using the metrics.
202 202