Last modified by Rosa Van Tuijn on 2026/04/13 12:47

From version 1.17
edited by Tjalling Haije
on 2026/03/23 15:26
Change comment: There is no comment for this version
To version 1.23
edited by Tjalling Haije
on 2026/03/24 09:22
Change comment: There is no comment for this version

Summary

Details

Page properties
Content
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10 10  1. FR Health
11 11  1. FR and victim safety
12 12  
13 -
14 14  **3. Hypotheses / Expectations (optional)**
15 15  See the claims from [[UC04.3: Detailed indoor exploration with ANYMAL (USAR)>>2\. Specification.b\. Use Cases.UC04\.0\: Detailed indoor exploration.UC04\.3\: Detailed indoor exploration with ANYMAL (USAR).WebHome]], being:
16 16  
... ... @@ -22,7 +22,6 @@
22 22  * CL06: improved FR health
23 23  * CL07: degraded mission efficiency
24 24  
25 -
26 26  **4. Scenario / Context**
27 27  ASR3: Detailed indoor exploration
28 28  
... ... @@ -34,7 +34,6 @@
34 34  ** **ANYmal **is mission-ready (battery, controls, and payload checked).
35 35  ** **C3I is online**, role-based views are configurated (Operator/ Analyst/ Team leader/ Safety officer); **5G pods** are installed for connection.
36 36  
37 -
38 38  **5. Participants**
39 39  
40 40  * FR team ROBOT:
... ... @@ -107,7 +107,6 @@
107 107  * FR Team ROBOT does Building B
108 108  * FR team HUMAN does Building A
109 109  
110 -
111 111  **9. Measurements**
112 112  
113 113  See the measurements from [[UC04.3: Detailed indoor exploration with ANYMAL (USAR)>>2\. Specification.b\. Use Cases.UC04\.0\: Detailed indoor exploration.UC04\.3\: Detailed indoor exploration with ANYMAL (USAR).WebHome]]
... ... @@ -134,32 +134,33 @@
134 134  111. Time for tackling any health alerts
135 135  111. Track FR path
136 136  1. __Hotwash__:
137 -11. Questions on:
133 +11. Questions (specified per role, couple questions per topic) on:
138 138  111. Near-incident report
139 139  111. Path inside
140 140  111. FR location and status of hazards, victims, and layout
141 -111. Mission effectiveness
137 +111. Mission effectiveness ? Decision Making effectiveness?
142 142  111. Self-reported workload
143 143  111. Trust survey
140 +11. Group discussion with feedback
144 144  
145 145  **~11. Planning:**
146 146  
147 147  * Team preparation: Day before. 1 hour.
148 148  * Trial 1:
149 -** Setup usecase: Test day 1. 09:00 - 09:30
146 +** Setup scenario: Test day 1. 09:00 - 09:30
150 150  ** Setup tech and perform checks: Test day 1. 09:00 - 09:30
151 151  ** Briefing of each team individually (outside building): Test day 1: 09:00 - 09:30
152 152  ** Mission execution: Test day 1. 09:30 - 10:30
153 153  ** Hot wash: Test day 1. 10:30-11:00
154 -** Usecase reset: test day 1. 10:30-11:00
151 +** Scenario reset: test day 1. 10:30-11:00
155 155  * Teams switch location: Test day 1. 11:00-11:15
156 156  * Trial 2: 
157 -** Setup usecase: Test day 1. 12:30 - 13:00
154 +** (Setup scenario: Test day 1. 12:30 - 13:00)
158 158  ** Setup tech and perform checks: Test day 1. 12:30 - 13:00
159 159  ** Briefing of each team individually (outside building): Test day 1: 12:30 - 13:00
160 160  ** Mission execution: Test day 1. 13:00 - 14:00
161 161  ** Hot wash: Test day 1. 14:00-14:30
162 -** Cleanup area and store tech. 14:00-14:30
159 +* Cleanup area and store tech. 14:00-14:30
163 163  
164 164  
165 165  
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178 178  ** ~~8x Actors or dummies for victims.
179 179  * 8x Clipboards with papers and pens for hotwash and questionnaires
180 180  
181 -
182 182  **13. Dependencies**
183 183  
184 184  * Availability of materials
... ... @@ -189,7 +189,6 @@
189 189  ** People willing to play victim
190 190  ** Experiment leaders
191 191  
192 -
193 193  **14. Success Criteria**
194 194  When mission(s) completed by both teams, and we can compare their performance using the metrics.
195 195