Changes for page b. Definitions and Concepts
Last modified by Tjalling Haije on 2025/09/15 08:07
From version 5.1
edited by Tjalling Haije
on 2025/09/08 13:13
on 2025/09/08 13:13
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To version 3.1
edited by Tjalling Haije
on 2025/09/08 13:08
on 2025/09/08 13:08
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... ... @@ -31,6 +31,4 @@ 31 31 |**Use case**|A use case is a sequence of interactions between multiple roles or actors. A use case is situated, i.e. related to a given circumstance/context/activity (as opposed to design patterns). 32 32 |**Value**|A value is something a person finds very important to protect and support. It is a driving force in decision making and goal selection. An instrumental value is worth having as a means to something else that is good. An intrinsically valuable thing is worth having for itself. Intrinsic and instrumental goods are not mutually exclusive categories. Some things are both good in themselves, and also good for getting other things that are good. 33 33 34 -=== Can't find the definition you are looking for? === 35 - 36 -Check the [[SCE FAQ>>Documentation.SCE FAQ.WebHome]], or send a mail to a TNO member listed on the [[a. Project Information>>0\. Introduction.Project Information.WebHome]] page. 34 +